Every programme live on Zoom · Malaysia time (GMT+8) Reserve a seat

Leadership & Management

Design Thinking & Innovation Workshop

Use a human-centred, experiment-driven process to solve customer and workplace challenges with practical innovation.

Course overview

Turn learning into workplace capability.

Use a human-centred, experiment-driven process to solve customer and workplace challenges with practical innovation. Participants work through realistic workplace scenarios, guided practice and structured reflection so they can apply the learning immediately.

The programme turns design-thinking principles into a repeatable innovation practice through empathy research, structured ideation, rapid prototyping, and user testing on a real workplace challenge.

By the end

Learning outcomes

  • Research users and uncover meaningful needs.
  • Frame clear, actionable problem statements.
  • Generate and select promising ideas.
  • Prototype, test and refine solutions quickly.

By the end

Learning objectives

  1. Explain design thinking mindset and connect it to the participant's workplace context.
  2. Apply empathy research using a structured method and appropriate supporting evidence.
  3. Use define the right problem to complete a realistic task accurately and efficiently.
  4. Evaluate ideation techniques by applying quality criteria, controls, and professional judgement.
  5. Integrate rapid prototyping with related tools, people, information, and review points.
  6. Produce a practical, workplace-ready output together with a clear next-step implementation plan.

Practical curriculum

Course outline: Design Thinking & Innovation Workshop

A focused sequence designed for application, reflection and measurable next steps. Expand each module for its detail and practical exercise.

01. Design Thinking Mindset
  • Purpose, mindset, and core principles of design thinking mindset within a human-centred innovation process.
  • Methods, tools, and framing questions used to work through design thinking mindset with real user and problem inputs.
  • Guided team activity applying design thinking mindset to a realistic workplace or customer challenge.
  • Common pitfalls, evidence of user insight, and how design thinking mindset feeds the next stage of the design process.

Practical exercise: Participants work through the design-thinking stage on a real challenge and produce a tested prototype or validated user insight while applying design thinking mindset.

02. Empathy Research
  • Purpose, mindset, and core principles of empathy research within a human-centred innovation process.
  • Methods, tools, and framing questions used to work through empathy research with real user and problem inputs.
  • Guided team activity applying empathy research to a realistic workplace or customer challenge.
  • Common pitfalls, evidence of user insight, and how empathy research feeds the next stage of the design process.

Practical exercise: Participants work through the design-thinking stage on a real challenge and produce a tested prototype or validated user insight while applying empathy research.

03. Define the Right Problem
  • Purpose, mindset, and core principles of define the right problem within a human-centred innovation process.
  • Methods, tools, and framing questions used to work through define the right problem with real user and problem inputs.
  • Guided team activity applying define the right problem to a realistic workplace or customer challenge.
  • Common pitfalls, evidence of user insight, and how define the right problem feeds the next stage of the design process.

Practical exercise: Participants work through the design-thinking stage on a real challenge and produce a tested prototype or validated user insight while applying define the right problem.

04. Ideation Techniques
  • Purpose, mindset, and core principles of ideation techniques within a human-centred innovation process.
  • Methods, tools, and framing questions used to work through ideation techniques with real user and problem inputs.
  • Guided team activity applying ideation techniques to a realistic workplace or customer challenge.
  • Common pitfalls, evidence of user insight, and how ideation techniques feeds the next stage of the design process.

Practical exercise: Participants work through the design-thinking stage on a real challenge and produce a tested prototype or validated user insight while applying ideation techniques.

05. Rapid Prototyping
  • Purpose, mindset, and core principles of rapid prototyping within a human-centred innovation process.
  • Methods, tools, and framing questions used to work through rapid prototyping with real user and problem inputs.
  • Guided team activity applying rapid prototyping to a realistic workplace or customer challenge.
  • Common pitfalls, evidence of user insight, and how rapid prototyping feeds the next stage of the design process.

Practical exercise: Participants work through the design-thinking stage on a real challenge and produce a tested prototype or validated user insight while applying rapid prototyping.

06. Testing and Implementation
  • Purpose, mindset, and core principles of testing and implementation within a human-centred innovation process.
  • Methods, tools, and framing questions used to work through testing and implementation with real user and problem inputs.
  • Guided team activity applying testing and implementation to a realistic workplace or customer challenge.
  • Common pitfalls, evidence of user insight, and how testing and implementation feeds the next stage of the design process.

Practical exercise: Participants work through the design-thinking stage on a real challenge and produce a tested prototype or validated user insight while applying testing and implementation.

Programme detail

How the course runs

Methodology
  • Short instructor explanations that establish the principles, terminology, and workflow of Design Thinking & Innovation Workshop.
  • Live demonstrations and empathy research, ideation, prototyping, and user-testing activities on a real challenge.
  • Individual, pair, and group activities using realistic inputs that do not require disclosure of confidential information.
  • Facilitated review, peer discussion, trainer feedback, and correction against clear quality criteria.
  • A final application task plus a personal or team action plan for transfer to the workplace.
Assessment & evidence of learning
  • Opening diagnostic questions to establish experience, needs, and relevant workplace scenarios.
  • Observation of guided practice and completion of module activities relevant to design thinking and innovation practice.
  • Knowledge checks, review questions, or scenario decisions at appropriate points in the programme.
  • A final practical output, simulation, presentation, analysis, or implementation plan reviewed against stated criteria.
  • Trainer feedback and participant reflection identifying strengths, corrections, and next-step workplace actions.
Prerequisites
  • No formal prerequisite is required; relevant workplace experience will help participants contextualise the activities.
Course completion & workplace transfer
  • Record corrections, open questions, support needs, and an accountable next action for workplace application.
  • Review the final practical output against the learning outcomes and complete the trainer's closing knowledge check, reflection, or skills demonstration.

Who should attend

Who this course is for

Innovation teams, managers, product teams, service designers and process owners.

01

Live online via Zoom Meeting
Join a scheduled public intake from anywhere. Trainer-led, camera-on, with hands-on exercises and Q&A throughout.

02

Private in-house group session on Zoom
The same programme run privately for one organisation on its own date, with examples tailored to your policies and roles.

03

Joining details by email
The Zoom link, meeting ID and passcode are sent automatically once payment succeeds, with reminders one day and one hour before the start.

Course questions

What organisations usually ask

Is Design Thinking & Innovation Workshop HRD Corp claimable?

The programme can be proposed as HRD Corp claimable training, subject to the employer’s eligibility, current scheme rules, course registration and final approval.

Who should attend this course?

Innovation teams, managers, product teams, service designers and process owners.

How long is the course and how is it delivered?

The standard duration is 2 days. Every session runs live on Zoom with a trainer — there is no face-to-face or physical classroom option. Available formats: Live online via Zoom Meeting, Private in-house group session on Zoom.

How do I receive the Zoom link?

Reserve a seat online and complete payment. The Zoom joining link, meeting ID and passcode are emailed automatically the moment payment succeeds, followed by an automatic reminder one day before and one hour before the session starts.

What do I need to join the session?

A computer with a stable internet connection, the free Zoom client, a webcam and a headset. Sessions run in Malaysia time (GMT+8). Software used in hands-on courses should be installed before day one — the joining email lists what to prepare.

Build a stronger team

Bring Design Thinking & Innovation Workshop to your organisation.

Tell us your preferred dates, team size and learning priorities. We will prepare a tailored programme and quotation.

*HRD Corp claimability is subject to employer eligibility, current scheme rules, course registration and approval. Public fees are indicative until confirmed in writing. Certification, licensing and statutory pathways may require an approved provider, separate assessment, experience or registration set by the relevant authority or awarding body.

WA